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Original Short Story: PaparrazZombie!

PaparazZombie!
By Tony Schaab
Originally written: April 2009

Nobody seemed to know exactly how, when, or why the dead started to rise. Heck, for the first month or so of the news coverage, most of the major television networks even refused to use the term “zombie” on their newscasts. Like it was some sort of bad luck charm. Like not saying it would make the situation any less real.

As is normally the case with the general public in times of global uncertainty, many people reacted to the situation in many different ways. The myriad of different religions saw a dramatic increase in attendance and participation. While some minor looting did occur, it seemed that the general population was smart enough to realize that the crisis of a potentially unstoppable menace with a voracious appetite for human flesh couldn’t exactly be solved with a free DVD player or a stolen Bluetooth headset.

On the whole, most people reacted along the exact same way they had lived their entire lives: preachers kept on preaching, albeit to larger crowds and with a little more “intensity” to their messages; bankers kept on banking, using the crisis to raise rates and encourage more savings in the morning and more loans in the afternoon; teachers kept on teaching, although many classrooms’ content had shifted more to “survival tactics” than “singular trigonometry;” and inventors kept inventing, creating items and methods to help people cope with the new issues at hand.

I also kept doing what I had known all my life: I’m an entrepreneur, and I know people who stand to make the most profit in times of crisis are the ones who do something unique, something extraordinary, something the people can’t get anywhere else. And what is extraordinary in a strange new world like this? What are people fascinated with right now? The thing they are most afraid of, of course. The big “Z.”

There are already teams who have captured members of the undead legions and are performing a variety of tests, be they the scientific kind or the more “curious” sort. There already exist the garden-variety “zombie fighting” clubs, as well as the more underground, subversive variety. Any businessman can do anything with any old zombie. I knew what I had to get to draw the crowds. The unique zombies. The “one-of-a-kind” zombies. That’s right: I had to go out and get the celebrity zombies.

It was actually a lot easier than you might think to “collect” celebrities once they’ve turned undead. I began by heading up into the Hollywood Hills and just started stopping at the biggest mansions I came to, checking to see if anyone was home. Some mansions were empty, some were fortified by still-living celebrities, and a few held exactly what I was looking for – famous people, some more so than others, dead and shambling aimlessly around their large houses and nice cars and other once-proud status symbols of their “hard-earned” money. I wrangled up those I found and took them back to my ranch.

Others in my collection, I came across by pure luck. I heard on the news that an undead Peyton Manning had been trapped and left in an empty television studio; filming another ridiculous commercial, I assumed, but nobody seemed to mind leaving him there initially, and nobody seemed to mind when I came and took him. I came across Bill Murray on a golf course in Beverly Hills and, to be quite honest, it took me a few minutes to realize that he was dead and not just his usual, apathetic self. I found a zombified Roseanne Barr in my cattle pens, chewing on the carcass of one of my cows. Seemed oddly fitting.

So I made an “interactive living-dead museum” and started doing some underground marketing. It worked like a charm; what started out as curious teens and twenty-somethings who thought it was “cool” to be able to taunt a zombie Chuck Norris from behind a protective fence turned into an all-ages sensation. Sports fans came to “dunk” on Kobe Bryant (granted, he was chained lying-down to the floor underneath the basketball hoop, but it still counted), morning-news and talk show fans were excited to be able to “sit down” and have their picture taken with Matt Lauer and (a badly decomposing) Dr. Phil. I even put together a “reality show” of lesser-known celebrities; granted, the show was live and only consisted of watching zombies fight over a slab of meat tossed into their glass-walled room, but it actually became quite a hit. People unofficially named it “The Surreal After-Life” (which was much better than the title I had come up with, “Big Dead Brother”) and groups routinely gathered to watch the spectacle. They even started to place bets on who would get the most meat; Paula Abdul and Perez Hilton were surprisingly safe bets on most days.

Things were going well. Business was good and I was making more money than I ever had during the “Pre-Z” days. Life was sweet. That is, until the day I went to clean the reality show stage and miscounted how many zombies I had herded into their pens. While scrubbing the walls, I heard a gurgling noise behind me; I spun around, but didn’t have enough time to react before “Subway Diet” poster-boy Jared Fogle bit into my abdomen, hard. I kicked him off me and stabbed him through the head with my machete, but by then it was far too late for me.

I panicked and jumped in the car with the intent of driving to the hospital, but halfway there I could feel the virus taking over, so I stopped on the side of a lonely road on the outskirts of town. As I felt my body going numb and the life force leaving me, I found it ironic that my last thought was probably identical to those undead fools that I had worked so hard to surround myself with: “I wonder if anyone will remember me?”

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G.O.R.E. Score Review: Plan 9 from Outer Space

Plan 9 from Outer Space (1959)

Plan 9 from Outer Space (1959)

Original Release Date: July 2, 1959
Run Time: 81 minutes

Earlier this week, I treated myself to a “double-dip” of two of the worst movies of all time, “Plan 9 from Outer Space” and “House of the Dead.” I sat down and watched these two movies on the same night, back-to-back, on purpose; “why would you do this to yourself?” you might ask me. I don’t know, honestly…I must have been really hating myself and full of self-loathing that day. It was pretty much a Sadistic Double Feature. Both of these movies were helmed by directors that are notorious in their own right, and many would say they are notorious for all the wrong reasons. Be that as it may, they both got their movies made (somehow) and released to the general public for their viewing displeasure, and now, having seen them and suffered through them, it is my solemn duty to report to you, dear readers, my sad, sad findings. Let’s begin.

There are a lot of bad movies out there. There are a lot of good movies, too, but use whatever cliché you’d like: you can’t score a touchdown on every play, even the best have their off days, you can’t make an omelet without breaking a few eggs, Tiger Woods doesn’t win every tournament he plays in…take your pick, the bottom line is that some movies are really good, some movies are average, and some movies are really bad. “Plan 9” is a movie that it’s director, Ed Wood, thought for sure would land in the “really good” category, but he was plagued with problems throughout the movie, including: a disastrous script that he refused to let anyone else re-write or add to; one of his “name” stars, Bela Lugosi, died during production of the movie, but Wood simply re-wrote the script to fit what scenes had already been shot; and he skimped on production costs, especially in the special effects and editing departments. The resulting movie is an amazingly accurate guide on the exact wrong way a movie should look, feel, and sound.

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G.O.R.E. Score Review: Versus

Versus

Versus (2002)

Original Release Date: April 12, 2002 (USA)
Run Time: 119 minutes

Watching “Versus” is kind of like taking a chance on dating someone that is not your normal “type” – it might be a little outside your comfort zone and very different from what you usually do, but once you spend some time with it, you find it a refreshing change from what you are used to and really have a blast with it.

“Versus” is the ultimate mash-up of zombie and Japanese action/martial arts movies. The movie is far from perfect, but the cast and crew did an amazing job with the tools and resources they had available. The original version of the film, released in 2000, was shot in less than a month on a budget of under $400,000; the movie has become such a cult favorite in Japan that the entire cast and crew reunited to film additional scenes and add more special effects, releasing a 3-disc “Ultimate Versus” cut that I have yet to see, but can only assume takes the bad-assery to a whole new level.

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G.O.R.E. Score Review: Zombie Strippers

Zombie Strippers (2008)

Zombie Strippers (2008)

Original Release Date: April 18, 2008
Run Time: 94 minutes

Why, “Zombie Strippers,” why?

I wanted to like you so badly. I wanted to revel in your kitsch. I wanted to enjoy the fact that you knew you were a “B” movie, and you weren’t going to try and be anything more than that – a fun, self-referential, tongue-in-cheek, yes-we’re-ridiculous-and-we-know-it kind of film.

Then you had to go and mess it up by trying way too hard to be an actual movie.

Now, don’t get me wrong, the kitsch factor is definitely there – heck, when your “name” stars are porn-star-turned-writer-turned-“serious” actress Jenna Jameson and “Freddy, King of All Kitsch” Robert Englund, you know the odds are good for some serious fun and seriously funny scenes. And believe me, those scenes were there – while Jenna was a bit lacking in her thespian abilities, Englund stole the show in just about every scene he in (as you would expect him to) as germophobe strip club owner Ian Essko. Sadly, these scenes that made me laugh out loud were few and too far between – as I mentioned, for some reason the makers of this movie decided to leave fun-movie-land and try to make some of their scenes seem like “serious” cinema, which was a “serious” mistake.

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G.O.R.E. Score: Night of the Living Dead (1990)

Night of the Living Dead (1990)

Night of the Living Dead (1990)

Original Release Date: October 19, 1990
Run time: 92 minutes

It’s tough to remake a “classic.”

If you choose to do so, your movie will normally fall into one of two categories:

1. a complete “re-imagining,” throwing caution to the wind and doing pretty much whatever you want while disregarding much or all of the original’s content.
2. a faithful, shot-for-shot re-do of the original movie, possibly throwing in one or two different new or unique things, to give your version a little flair.

If you make the first movie, you run the risk of alienating all the core fans of the original, who know that the movie is a “classic” for good reason, and they don’t feel that there is EVER a need to “re-imagine” anything. If you make the second movie, you are essentially giving the ol’ “copy and paste” to someone else’s work – unless the original movie is your own, in which case you are either greedy or just can’t leave well enough alone! Either way, odds are good that you’re going to piss someone off; you just can’t win.

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G.O.R.E. Score Review: “Resident Evil: Degeneration”

Resident Evil: Degeneration (2008)

Resident Evil: Degeneration (2008)

Original Release Date: October 18, 2008
Run Time: 97 minutes

Let me start by saying that “Resident Evil: Degeneration” is not a bad movie. But that could be, at least in part, because RE:D feels like you’re watching someone else playing a video game more than it feels like you’re watching a movie.

RE:D is the first movie to bear the “Resident Evil” label that isn’t attached to the so-called “Alice trilogy,” the three live-action movies starring Milla Jovovich that focused primarily on the devious Umbrella Corporation and their creation of the zombifying T-Virus. Fans of the Resident Evil/Biohazard video game series know that the story of RE:D has branched off from the events of the video game series, reuniting the characters of Claire Redfield and Leon Kennedy for the first time since the game Resident Evil 2, first released back in 1998.

The pacing of the story is good, but as I mentioned before, it’s hard to shake the fact that it truly feels like you’re watching a video game unfold before you. And it’s not just because the movie is totally computer-generated; indeed, that’s one of the best things about the film, as the rendering is gorgeous and the “acting” is significantly better than many live-action zombie movies.

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Zombie Movie Reviews: The G.O.R.E. Score

Hi everyone,

When I first created my Slight of the Living Dead blog, one of my primary focuses was to get back into writing regularly, whether it be zombie short stories, long-form novellas, etc. I decided recently that I wanted to share my love of zombie movies with everyone on this site as well, as I know so many of us have seen so many different zombie films, the good, the bad, and the ugly!

So, I came up with a system that I hope will allow anyone who reads my reviews to easily discover what a reviewed movie does better/worse/differently than other zombie films. This system rates films on four distinct levels, allowing readers who are seeking to find/avoid particular details of zombie films to easily identify the specific area they want to know about:

G
: General Entertainment – how engaging the story is (plot, pacing, etc.)

O: Original Content – what the movie does differently/better/uniquely in terms of “zombie cinema”

R: Realism – believability of acting, attention to detail in sets, etc.

E: Effects and Editing – how the “blood and guts” look, scoring of the movie, the more “technical” aspects of film

Hopefully this will be helpful to anyone looking to focus on a specific aspect of a given film, or anyone who simply wants to know specific details about a movie without having to sit through tons of critic-rhetoric about “Why I Loved/Hated This Film.”

As always, feedback to reviews is welcomed and appreciated! And if there are any specific films you would like to see reviewed, let me know and I’ll do what I can to make it happen. Thanks everyone, and I hope you enjoy the G.O.R.E. Scores!